Amoeba by Ares Mutant AMM13 EFCS AEG (Black - AM-M-004-BK)
The Amoeba MUTANT is the latest offering of the legendary AMOEBA M4 style AEGs that has been a go to choice for the modern airsofter. This new model breaks from the traditional M4 format and comes feature packed while not compromising on performance.
The MUTANT keeps the high-quality lightweight polymer upper and lower receiver seen on generations pasts but improves upon it by refreshing its look, giving it a more “billet” style design. The rifle also now features ambidextrous magazine release paddles making it much easier for lefties to operate.
The most defining feature of the MUTANT is its ability to be highly customizable. Learning from the success of the ARES M45 series AEGs, the MUTANT’s front end is completely modular. Meaning you can swap out the complete outer barrel assembly which includes inner barrel and hop-up for an extended version or a more compact version to suit your play style or “mission”. The process is quick and easy by simply popping out the retainer pin that connects the handguard to the lower receiver and unscrew the 2 screws that hold the barrel assembly in place. This allows for a much wider range of possibilities otherwise unseen on AEGs that are considered “entry-level”.
Internally the gun uses the ARES E.F.C.S. system that is tried and tested. You will get a workhorse of a rifle that can also be programmed to fire in semi-auto, burst, or full-auto by using the corresponding programmer.
All MUTANT AEGs are compatible with ARES or AMOEBA M4 AEG magazines as well as standard M4 AEG magazines and the threading is 14mm CW.
Features:
Material: Nylon Fiber, Aluminum, Metal
Gearbox Material: Cast Zinc Alloy
Type: AEG
Fire Mode: Full Auto/Semi Auto/Safe *Fire Mode can be customized by Electronic Gearbox Programmer
Hop-up: Adjustable
EFCS Gearbox: Yes
Quick Spring Release: Yes
Length: 820-900mm
Weight: 2620g
Magazine: 140Rds (6mm BB)
Battery: 7.4 v – 11.1v
Motor: High torque flat motor
Colour: Black
To buy an airsoft weapon in the UK you must have a valid airsoft defence.
This is not a licence, it is basically just proof that you intend to buy an airsoft weapon for use in airsoft.
An airsoft defence could be a UKARA or membership with the British Airsoft Club, and various other forms of defence.
You can only obtain an airsoft defence once you are over the age of 18.
To get an airsoft defence the law is that you should play at least 3 games of airsoft, and that you must have been playing for at least two months.
You can still buy an airsoft gun without a defence, provided you are 18 or older. If you choose to do this we would, by law, two tone (paint in a bright colour) parts of your chosen weapon. This is because an airsoft gun is considered a RIF aka Realistic Imitation Firearm, because they are so close to the real steel, whereas when you paint parts of it in a bright colour it becomes an IF aka Imitation Firearm. The reason being that the bright colours make it look less realistic to the public, and therefor less likely to be mistaken as real, were it to be used for any other purpose than airsoft.
When you order a gun from us you will need to add your defence details in the comments section of the cart. If you do not have a defence you will need to write the colour that you wish to be used for two toning your airsoft weapon.
Here is what's stated in the VCRA (Violent Crime Reduction) Act:
For airsoft skirmishing, the Association of British Airsoft is putting in place arrangements to allow retailers to check that individual purchasers are members of a genuine skirmishing club or site. The key elements of these arrangements are:
1. new players must play at least 3 (three) times in a period of not less than two months before being offered membership
2. membership cards with a photograph and recognised format will be issued for production to retailers
3. A central database will be set up for retailers to cross-check a purchaser’s details
4. member’s entry on the database will be deleted if unused for 12 months.
The defence for airsoft skirmishing can apply to individual players because their purchase of realistic imitation firearms for this purpose is considered part of the “holding” of a skirmishing event.