GAS BLOWBACK RIFLE | 6MM ATF/FTB APPROVED
The Kalashinikov automatic rifle model 1974, or AK-74SU, is an updated version of the proven AK design that was first developed by Mikhail Kalashinikov in 1946. This version of the AK design fires the smaller 5.45x39mm cartridge and utilizes polymer furniture that results in a lighter, more accurate and reliable rifle than its predecessor. Developed during the early 1970s, it first saw service in 1979 in the Soviet and Afghanistan conflict. It is still used by many of the former countries of the USSR, as well as other Eastern European countries, Mongolia, North Korean Special Forces, and the Vietnamese Peoples Naval infantry.
The KWA AKG-74SU is an ATF approved gas blowback AK style rifle that was designed to accurately simulate the AK platform. It features a full metal alloy receiver and high impact polymer hand guards, pistol grip, and full folding stock. An AK side rail mount on the receiver allows users to expand their platform with AK specific mounts and accessories. Realistic construction means that the rifle functions and operates identically to its real firearm counterpart. The blank-fire mode built into the AKG-74 magazine, allows the user to train safely without chambering a round. Powered by the KWA Force Velocity engine, the KWA AKG-74SU is a strong reliable rifle for those interested in training with the AK platform.
- Length (Retracted): 27.76“
- Length (Extended): 37.25“
- Height: NA“
- Outer Barrel Length: 14.50“
- Inner Barrel Length: 16.54“
- Magazine Capacity: 40
- Weight: 7.80
- Gearbox: NA
- Electronic Trigger Ready: NA
- Rate of Fire: 13+
- Velocity: 330-340 FPS
- Power Source: NA
- Operation: GREEN GAS
- Adjustable Hop Up: YES
- FPS Range: 330-340 FPS
- Firing Modes: SAFE, SEMI AUTO, FULL AUTO
- Motor Type: NA
- Stock: TRIANGLE FOLDING STOCK
- Rail Type: NA
- Muzzle Device: KRINKOV STYLE BRAKE
To buy an airsoft weapon in the UK you must have a valid airsoft defence.
This is not a licence, it is basically just proof that you intend to buy an airsoft weapon for use in airsoft.
An airsoft defence could be a UKARA or membership with the British Airsoft Club, and various other forms of defence.
You can only obtain an airsoft defence once you are over the age of 18.
To get an airsoft defence the law is that you should play at least 3 games of airsoft, and that you must have been playing for at least two months.
You can still buy an airsoft gun without a defence, provided you are 18 or older. If you choose to do this we would, by law, two tone (paint in a bright colour) parts of your chosen weapon. This is because an airsoft gun is considered a RIF aka Realistic Imitation Firearm, because they are so close to the real steel, whereas when you paint parts of it in a bright colour it becomes an IF aka Imitation Firearm. The reason being that the bright colours make it look less realistic to the public, and therefor less likely to be mistaken as real, were it to be used for any other purpose than airsoft.
When you order a gun from us you will need to add your defence details in the comments section of the cart. If you do not have a defence you will need to write the colour that you wish to be used for two toning your airsoft weapon.
Here is what's stated in the VCRA (Violent Crime Reduction) Act:
For airsoft skirmishing, the Association of British Airsoft is putting in place arrangements to allow retailers to check that individual purchasers are members of a genuine skirmishing club or site. The key elements of these arrangements are:
1. new players must play at least 3 (three) times in a period of not less than two months before being offered membership
2. membership cards with a photograph and recognised format will be issued for production to retailers
3. A central database will be set up for retailers to cross-check a purchaser’s details
4. member’s entry on the database will be deleted if unused for 12 months.
The defence for airsoft skirmishing can apply to individual players because their purchase of realistic imitation firearms for this purpose is considered part of the “holding” of a skirmishing event.